Today’s younger generations, especially young people, will face continuous landscape changes throughout their lives. Can we increase their awareness of how climate change will affect landscapes and cities? Can we involve children and university students in co-designing landscapes with climate change in mind? Can we develop new educational methods and co-designed strategies for primary and higher education?
This website showcases the results of the Comenius Fellowship for didactical and pedagogical innovation—an invitation to act collectively to save our planet and to foster a positive attitude, along with emotional and artistic knowledge related to nature, to address the climate transition.
By exploring different forms of play, the project aims to educate and engage younger generations on climate change issues. The game acts as a tool through which students can acquire knowledge, see the world from different viewpoints, and ultimately envision and shape the future. Games are ‘designed experiences’ that enable players to learn through doing and experiencing rather than simply absorbing information in traditional classroom settings. By adopting various roles and perspectives, the educational experience of play evokes emotions that foster new awareness, deepen understanding of the future, and support decision-making.
In the project, students from landscape architecture, urban design, and architecture examined the past, present, and future of an assigned landscape, combining play, design, and climate change concepts. Subsequently, they became ‘agents of change,’ involving children in co-designing and co-creating a collective outdoor climate play/art installation on-site.
The course is mainly divided into three phases plus an introductory conference:
- ‘The Power of Play’ Conference;
- Exploring and Playing the Landscape;
- (Co)Designing the Landscape;
- (Co)Creating the Landscape.
Each phase is led alternately by landscape architecture students (Phase 1), urban design students (Phase 2), and architecture students (Phase 3), and includes a workshop with children.




